Adobe InDesign CS3 Bedienungsanleitung Seite 404

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INDESIGN CS3
User Guide
397
Soften In addition to the Technique setting, blurs the effect to reduce unwanted artifacts and rough edges.
Direction Choose Up or Down to make the effect appear pushed up or down.
Depth Specifies the depth of the bevel or emboss effect.
The Shading settings determine how light interacts with the object:
Angle and Altitude Sets the height of the light source. A setting of 0 is equivalent to ground level; 90 is directly above
the object.
Use Global Light Applies the global light source as specified for all transparency effects. Choosing this option
overrides any Angle and Altitude settings.
Highlight and Shadow Specifies the blending mode for the bevel or emboss highlight and shadow.
Satin
Use the Satin effect to give objects a smooth, satin-like finish. Choose the blending mode, opacity, angle, distance,
and size settings, as well as whether to invert colors and transparencies:
Invert Select this option to reverse the colored and transparent areas of the object.
Basic Feather
The Feather effect softens (fades) the edges of an object over a distance that you specify:
Feather Width Sets the distance over which the object fades from opaque to transparent.
Choke Along with the Feather Width setting, determines how much of the softening glow is opaque and how much
is transparent; a large setting increases opacity and a small setting increases transparency.
Corners Choose Sharp, Rounded, or Diffused:
Sharp Follows the outer edge of the shape, including sharp corners. This option is appropriate for star-like objects
and a special effect on a rectangular shape.
Rounded Rounds the corner by the feather radius; essentially, the shape is first inset, then outset, to form the two
contours. This option works well with rectangles.
Diffused Uses the Adobe Illustrator method, which makes the edges of the object fade from opaque to trans-
parent.
For a video on feathering, see www.adobe.com/go/vid0086.
Noise Specifies the amount of random elements in the softening glow. Use this option to soften the glow.
Directional Feather
The Directional Feather effect softens the edges of an object by fading the edges to transparent from directions that
you specify. For example, you can apply feathering to the top and bottom of the object, not the left or right side.
Feather Widths Setthedistanceoverwhichthetop,bottom,leftside,andrightsideoftheobjectfadetotransparent.
Select the Lock option to fade each side of the object by the same distance.
Noise Specifies the amount of random elements in the softening glow. Use this option to create a softer glow.
Choke Along with the Width settings, determines how much of the glow is opaque and how much is transparent;
large settings increase opacity and small settings increase transparency.
Shape Choose an option—First Edge Only, Leading Edges, or All Edges—to demarcate the object’s original shape.
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