Adobe Flash Professional CC 2014 v.13.0 Bedienungsanleitung

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Help and tutorials
ADOBE
®
FLASH
®
PROFESSIONAL
January 2014
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Inhaltsverzeichnis

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Help and tutorialsADOBE® FLASH® PROFESSIONALJanuary 2014

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To the topTo the topTo the topFor more information, see Creating and publishing an HTML5 Canvas document. Synchronizing Workspaces with Adobe Creative

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Frames and keyframesTo the topTo the topInsert frames in the TimelineSelect frames in the TimelineLabel frames in the TimelineEnable span-based frame

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To the topTo the topTo the topTo the topTo the topTo the topTo the topTo the topShift key.Label frames in the TimelineYou can label frames in the Time

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To the toppreceding the cleared keyframe.View a preview of frame content in the TimelineIn each keyframe of the Timeline, you can view a thumbnail pr

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Shape tweeningTo the topTo the topTo the topAbout shape tweensCreate a shape tweenControl shape changes with shape hintsAbout shape tweensIn shape twe

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Shape hints contain letters (a through z) for identifying which points correspond in the starting and ending shapes. You can use up to 26 shapehints.

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Working with classic tween animationTo the topTo the topAbout classic tween animationCreate and edit keyframes for classic tween animationAdd classic

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To the topVideo: Understanding the Timeline Icons in a Classic Tween (7:49, Peachpit.com)Video: Modifying Classic Tween Properties (3:03, Peachpit.com

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Create a graphic object with the Pen, Oval, Rectangle, Pencil, or Brush tool, and then convert it to a symbol.Create an instance, group, or text block

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To the topTo the top1. Create a Classic Tween.2. Select any keyframe on the Timeline.3. Go to Commands > Copy Motion as XML.The Motion propertie

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To the topthe guide layer to a motion guide and bind the classic tween to it.A motion guide layer above the layer containing the classic tween.3. To

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Flash Professional CC is a completely refreshed application with modular 64-bit architecture, streamlined user interface, and powerful newfeatures. It

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To the topOverride Target Scale Properties When unchecked, specifies that all properties be pasted relative to the target object. When checked, thisop

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positions of the control points.Using frame indicators (represented by square handles), click where you want an object to slow down or speed up. Clic

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Working with multiple timelines To the topTo the topAbout multiple timelines and levelsAbout nested movie clips and parent-child hierarchyAbout multip

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Best practices - Advertising with FlashTo the topTo the topUsing recommended dimensionsCreating SWF file advertisementsTracking advertisementsTesting

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To the topTo the topNote: Provide control to the user. If you add sound to an advertisement, also add a mute button. If you create a transparent Flas

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(Deprecated with Flash Professional CC) Inverse kinematicsTo the topAbout inverse kinematicsAdd bones to symbolsAdd bones to shapesEdit IK armatures a

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To the topA group of several symbols with an IK bone armature attached. The shoulders and hips of the figure are branch points in the armature. Thedef

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To the topdifferent layers before you add bones. Flash adds them to the pose layer.Note: You can also break text apart (Modify > Break Apart) into

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To the topAn armature can have as many branches as necessary.Note: A branch cannot connect to another branch except at its root.7. To move the armat

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To the topTo the topNote: The Subselection tool does not work if there are multiple poses in the IK span. Before editing, delete any additional poses

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The Keyboard Shortcuts panel has been redesigned and streamlined to facilitate improved usability and performance.(A) The Keyboard Shortcuts panel is

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To the topYou set these properties in the Property inspector when one or more bones are selected.To enable a selected bone to move along the x- or y-

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To the topThe number of frames between poses in the pose layer.The total number of frames in the pose layer.The number of frames between the final pos

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To the topthe armature.To copy a pose to a new location, Ctrl-click (Windows) or Command-click (Macintosh) a pose and then Alt-drag (Windows) or Optio

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Timeline layersTo the topCreate and organize layersView layers and layer folders(Flash Professional CC only) Setting Properties to Multiple layersCrea

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Organize layers and layer foldersTo organize your document, rearrange layers and folders in the Timeline.Layer folders help organize your workflow by

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To the topTo the topTo lock or unlock multiple layers or folders, drag through the Lock column.To lock all other layers or folders, Alt-click (Windows

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3. Select those layers whose properties you want to modify, right-click and select Properties.4. On the Layer Properties dialog, modify the propert

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Timelines and ActionScriptTo the topTo the topAbsolute pathsRelative pathsUsing absolute and relative target pathsSpecify target pathsWith ActionScrip

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To the topTo the topNote: Flash Lite 1.0 and 1.1 support attaching scripts only to buttons. Attaching scripts to movie clips is not supported.Whether

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Use an expression as a target path1. Select the movie clip, frame, or button instance to which you want to assign the action.This becomes the contro

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Enhancements to the ActionScript EditorFlash Professional CC introduces several changes to the ActionScript Editor:Actions Panel and ActionScript Fil

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Using mask layersTo the topTo the topAbout mask layersWork with mask layersAbout mask layersFor spotlight effects and transitions, use a mask layer to

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Animate a filled shape, type object, or graphic symbol instance on a mask layer1. Select the mask layer in the Timeline.2. To unlock the mask layer

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Working with scenesTo the topTo the topTo the topTo the topTo the topDisplay the Scene panelAdd a sceneDelete a sceneChange the name of a sceneDuplica

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To the topTo the top Click the Duplicate Scene button in the Scene panel.Change the order of a scene in the document Drag the scene name to a diffe

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Audio127

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Exporting SoundsTo the topTo the topAbout compressing sounds for exportCompress a sound for exportGuidelines for exporting sound in Flash documentsAbo

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To the topmp3 compression optionsMP3 Compression Lets you export sounds with mp3 compression. Use mp3 when you are exporting longer stream sounds suc

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Sound and ActionScriptTo the topTo the topTo the topControl sounds using behaviorsControl sounds with the ActionScript 2.0 Sound objectAbout the Actio

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To the topcompleting an attached sound file. The Sound object is a built-in object that lets you control sounds in a Flash Professional application.

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Using sounds in FlashTo the topTo the topAbout sounds and FlashImporting soundsSupported sound file formatsAdd a sound to the TimelineRemove a sound f

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Workflow efficiency improvements for designersFlash Professional CC introduces several key features and enhancements aimed at improving workflow effi

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To the topTo the topWindow > Common Libraries > Sounds. To import a sound from the Sounds library to your FLA file, drag the sound from the Soun

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To the topTo the topTo the topStart The same as Event, except that if the sound is already playing, no new instance of the sound plays.Stop Silences t

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To the topTo the topTo the topEdit a sound in FlashIn Flash Professional, you can define the starting point of a sound or control the volume of the so

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Legal Notices | Online Privacy Policy136

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ImagesGraphic Effects Learning Guide for FlashAdobe (Feb. 27, 2012)tutorialAdobe Flash Professional CS5 provides a number of features for producing im

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Graphic filtersTo the topAbout filtersWorking with filtersApplying filtersAbout filtersFilter overviewFilters (graphic effects) let you add enriching

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To the topcreated. Adobe® recommends that you apply a limited number of filters to a given object.Each filter includes controls that let you adjust th

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The Add Filter menu in the Property inspectorApply or remove a filter1. Select a text, button, or movie clip object to apply a filter to or remove a

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Note:Note:Note:2. Click the button to open the drop-down.3. Select the filter preset to apply from the list of available presets at the bottom of t

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To the top1. Click the button, and add a new filter.2. Select the filter and click the button. Click Edit Presets.3. Double-click the preset nam

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Setting Properties to multiple layersFlash Professional CC allows you to modify properties of multiple layers at once. From Layer Type to Outline Colo

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To set the angle of the shadow, enter a value.To set the distance of the shadow from the object, set the Distance value.Select Knockout to knock out (

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3. Edit the filter settings on the Filter tab:To set the width and height of the blur, set the Blur X and Y values.Select the quality level for the b

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1. Select an object to apply a bevel to, and select Filters.2. Click the button, and select Bevel.3. Edit the filter settings in the Filter tab:To

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To knock out (or visually hide) the source object and display only the gradient glow on the knockout image, select Knockout.Specify a gradient color f

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyContrastBrightnessSaturatio

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Working with Illustrator AI files in FlashTo the topAbout Adobe Illustrator AI filesWorking with Illustrator and FlashAbout importing AI files to the

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To the topFlash Pro supports only the RGB color space, and not the CMYK color space, which is common in printing. Flash Pro can convert CMYKimages to

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Text ConversionLayer Conversion(Flash Professional CS6 and earlier versions only) Symbol properties and linksTo the topFlash Pro.When you import Illus

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Note:GeneralShow Import Dialog BoxExclude Objects Outside Crop AreaImport Hidden LayersImport Text AsEditable TextVector Outlines The Library panel af

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BitmapsCreate Movie ClipsImport Paths AsEditable PathsBitmapsCreate Movie ClipsImagesFlatten Bitmaps To Maintain AppearanceCreate Movie ClipsGroupsImp

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the live preview of colors, ensure that you select the shape on Stage, and hover the pointer over any color.Scale to Anchor PointFlash Professional CC

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Convert Illustrator layers to Flash layersConvert Illustrator layers to Flash framesConvert all Illustrator layers to a single Flash layerSymbol workf

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Flash Layers Illustrator AI Import dialog box1. Select File > Import To Stage or Import To Library.2. Navigate to the AI file to import, select i

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KeyframesSingle Flash LayerTo the topSelection columnConverts each layer in the imported document to a keyframe in the Flash document.Converts all lay

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Object Type columnEditable TextVector OutlinesBitmapBitmapEditable PathFlatten Bitmap To Maintain AppearanceAn icon indicates what the Flash Pro objec

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyCreate Movie ClipImport As

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3D graphicsTo the topAbout 3D graphics in FlashMove objects in 3D spaceRotate objects in 3D spaceAdjusting the Perspective AngleAdjust the Vanishing P

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To the topThe Stage with a movie clip containing a nested movie clip rotated in local 3D space.By using the 3D properties of movie clip instances in y

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To the topselect the currently inactive 3D tool.By default, selected objects that have 3D translation applied appear with a 3D axis overlay on the Sta

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select the currently inactive 3D tool.By default, selected objects that have 3D rotation applied appear with a 3D axis overlay on the Stage. You can t

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To the topbutton or press the D key to toggle the mode between global and local.2. Select multiple movie clips on the Stage.The 3D Rotation controls

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyTo the topFlash Pro CC allo

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To the topThe Stage with a Perspective Angle of 110.The Perspective Angle property affects all movie clips with 3D translation or rotation applied to

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Apply patterns with the Spray Brush tool To the topSpray Brush tool optionsThe Spray Brush acts like a particle sprayer, letting you “brush” a pattern

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Applying blend modesTo the topTo the topAbout blend modesBlend mode examplesApply a blend modeAdditional resourcesAbout blend modesBlend modes let you

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To the topTo the topOverlayHard LightAddSubtractDifferenceInvertApply a blend modeTo apply blends to selected movie clips, use the Property inspector

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Arranging objectsTo the topTo the topTo the topTo the topStack objectsAlign objectsGroup objectsEdit a group or an object within a groupBreak apart gr

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To the topFlash restores the group to its status as a single entity, and you can work with other elements on the Stage.Break apart groups and objects

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ColorTo the topThe Color panelColor palettesCreate or edit a solid colorDuplicate, delete, and clear colorsColor models describe the colors we see and

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To the toptile pattern with the image repeated within the shape.HSB Lets you change the Hue, Saturation, and Brightness of the colors in a fill.RGB Le

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To the topTo the top1. In Flash Professional CC, select Window > Swatches.2. On the Swatches panel, select any color palette within a folder, an

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Converting art between vector and bitmap formats (CS5.5 only)To the topTo the topTo the topTo the topAdvantages of vectors and bitmap formatsRender an

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What's new in Flash Professional CS6To the topTo the topTo the topTo the topThis article gives you an overview of What's new with Adobe Flas

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Video: Flash Professional CS5.5 - Symbol Rasterization (1:46, Adobe TV)Legal Notices | Online Privacy Policy173

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Drawing in FlashTo the topAbout drawingDrawing modes and graphic objectsAbout drawingThe drawing tools in Adobe® Flash® Professional let you create an

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When you edit a bitmap graphic, you modify pixels rather than lines and curves. Bitmap graphics are resolution dependent, because the datadescribing t

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To the topAfter selecting an anchor point (left), direction lines appear on any curved segments connected by the anchor point (right).A smooth point a

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Shapes created with the Merge Drawing mode merge together when they overlap. Selecting a shape and moving it results in the overlaid shapebeing altere

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Object Drawing modes. The Object Drawing button toggles between the Merge and Object Drawing modes. You can set preferences forcontact sensitivity wh

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(Deprecated with Flash Professional CC) Drawing patterns with theDecorative drawing toolTo the topApply the Symmetry Brush effectApply the Grid Fill e

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To the topTo the topTo the topApply the Grid Fill effectThe Grid Fill effect lets you fill the Stage, a symbol, or closed region with a symbol from th

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To the topTo the topParticle 1 This is the first of 2 symbols you can assign to be used as particles. If you do not specify a symbol, a small black sq

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To the topTo the topTo the topTo the topBuilding type The style of building to create.Building size The width of the building. Larger values create wi

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To the topTo the topTo the topTo the topTo the topdesktop articles. Toolkit for CreateJSThe Adobe Flash Professional Toolkit for CreateJS is an extens

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To the topTo the topApply the Flower Brush effectThe Flower Brush effect allows you to draw stylized flowers in the current frame of the timeline.To u

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To the topBackground color The background color of the smoke. The smoke changes to this color as it dissipates.Apply the Tree Brush effectThe Tree Br

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Drawing preferences To the topTo the topDrawing settingsSelection, Subselection, and Lasso tool contact optionsSet drawing settings to specify snappin

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Drawing with the Pen toolTo the topTo the topPen tool drawing statesDraw straight lines with the Pen toolDraw curves with the Pen toolAdd or delete an

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To the top4. Continue clicking to set anchor points for additional straight segments.Clicking Pen tool creates straight segments.5. To complete the

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To the topTo the topDrawing the second point in a curveA. Starting to drag second smooth point B. Dragging away from previous direction line, creating

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To the topTo the topDragging a direction point out of a corner point to create a smooth point.Move or add anchor pointsTo move an anchor point, drag t

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2. In the Category list, select Drawing.3. Set the following options for the Pen tool:Show Pen Preview Previews line segments as you draw. A previe

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Find and Replace in FlashTo the topTo the topAbout Find and ReplaceFind and replace textFind and replace fontsFind and replace colorsFind and replace

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To the topTo the topTo replace all occurrences of the specified text, click Replace All.Find and replace fonts1. Select Edit > Find and Replace.2.

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ContentsWhat’s New 1...

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Keywords: What's new in Flash CS6, Flash Professional CS6 New Features, Flash CS6 New Features, What's new in Flash Professional CS6 Twitte

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To the topTo the topTo replace the currently selected occurrence of the specified color, click Replace.To replace all occurrences of the specified co

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Imported bitmaps and FlashTo the topTo the topTo the topWork with imported bitmapsSet bitmap properties(Flash Professional CC only) Swapping multiple

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To the topTo the topTo the top1. In Flash Pro CC, select multiple bitmaps on the stage.2. On the Properties panel, click SWAP.3. On the Swap Symbol

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To the topEdit a bitmap with another image-editing application1. In the Library panel, right-click (Windows) or Control-click (Macintosh) the bitmap’

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Use the Eyedropper tool to apply a bitmap fill1. Select the Eyedropper tool and click the broken-apart bitmap on the Stage. The Eyedropper tool sets

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Moving and copying objectsTo the topTo the topTo the topTo the topTo the topMove objects by draggingMove objects by using the arrow keysMove objects b

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To the topTo the topCopying objects with the clipboardElements copied to the clipboard are anti-aliased, so they look as good in other applications a

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Placing artwork into FlashTo the topTo the topAbout importing artwork into FlashSupported file formats for importImport artwork in FlashImporting FXG

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Adobe Photoshop .psd • •AutoCAD® DXF .dxf • •Bitmap .bmp • •Enhanced Windows Metafile .emf • FutureSplash Player .spl • •GIF and animated GIF .gif • •

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To the topTo the topTo the topVideo for Adobe Flash .flv, .f4v • •QuickTime Movie .mov, .qt • •Video for Windows .avi • •MPEG .mpg, .m1v, .m2p, .m2t,

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What’s New (CS5.5)To the topTo the topTo the topAuthoring across devices and desktopsTLF Text enhancementsUser interface improvementsOther improvement

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To the topparticularly for text alignment.Because the DXF format does not support solid fills, filled areas are exported as outlines only. For this r

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Reshape lines and shapesTo the topTo the topTo the topDisplay and adjust points with the Subselection toolReshape a line or shapeStraighten and smooth

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To the topTo the topShape recognition turns the top shapes into the bottom shapes.Smoothing softens curves and reduces bumps or other variations in a

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To the topTo the topTo the topDelete everything on the Stage Double-click the Eraser tool in the toolbar. This erases all types of content on the S

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Selecting objectsTo the topTo the topTo the topSelect objects with the Selection toolDraw a freehand selection areaDraw a straight-edged selection are

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To the topTo the topTo the topTo the topDraw a selection area with both freehand and straight-line edgesWhen you use the Lasso tool and its Polygon M

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Snapping art into positionTo the topTo the topTo the topTo the topTurn object snapping on or offAdjust object snapping tolerancesUse pixel snappingSel

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To the topTo the top2. In the Edit Snapping dialog box, select the types of objects to want to snap to.3. Click the Advanced button and select any

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Symbols and ActionScriptTo the topTo the topControlling instances and symbols with ActionScriptControlling instances with behaviorsAdd and configure a

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To the topTo the topposition lower in the stacking order.Start Dragging Movieclip Starts dragging a movie clip. Instance name of movie clip or screen.

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To the toppanel. You can also open the Publish Settings dialog box from the Properties panel.Visible property of symbols editable in Property inspect

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//End Behavior ]]> </actionscript>6. Save the file and test the behavior.More Help topicsLegal Notices | Online Privacy Policy213

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Transforming and combining graphic objectsTo the topTransforming objectsCombining objectsTransforming objectsYou can transform graphic objects, as wel

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3. To transform the selection, drag the handles:To move the selection, position the pointer over the object within the bounding box, and drag the obj

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4. To end the transformation, click outside the selected object or objects.Note: When you increase the size of a number of items, items near the edg

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To the topCombining objectsTo create new shapes by combining or altering existing objects, use the Combine Objects commands in the Modify menu (Modif

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Working with Fireworks files in FlashTo the topTo the topAbout imported Fireworks PNG filesAbout imported filters and blends from Fireworks PNG filesI

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To the topHard light Hard lightAdditive AddDifference DifferenceInvert InvertAlpha AlphaErase EraseFlash Professional ignores all other blending modes

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Working with InDesign files in Flash You can import InDesign artwork using the XFL file format exported from InDesign CS4, or the FLA file format expo

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Working with Photoshop PSD files in FlashTo the topWorking with Photoshop and FlashPhotoshop Import options(Flash Professional CS6 and earlier version

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Video: Import Photoshop files to Flash (CS3) (7:01)Video: Designing websites with Photoshop and Flash (CS3) (6:01)Blog: Want to create Photoshop apps

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Creating and publishing an HTML5 Canvas documentTo the topTo the topTo the topWhat is HTML5 Canvas?The new HTML5 Canvas document-typeExample for HTML5

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The PSD Import dialog boxA. Layers in the PSD file being imported B. Import options available for the selected layer or object1. Select File > Imp

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To the topof the PSD file. After the PSD file is imported into the library, you can change the name of the root folder, or move the layers out of the

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To the topImporting multiple objects of the same typeIf you import multiple objects of the same type, the import options displayed are the same as if

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Shape layer import preferencesThese options specify how the import options for shape layers will initially be set.Editable Paths And Layer Styles Thi

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Content and AssetsAltering the Curve of a motionAdobe (Feb. 27, 2012)video-tutorialIn this video you will learn about altering the curve of a motion i

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Creating and publishing an HTML5 Canvas documentTo the topTo the topTo the topWhat is HTML5 Canvas?The new HTML5 Canvas document-typeExample for HTML5

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To the topTo the topCode HintingCreating an HTML5 Canvas documentTo create an HTML5 Canvas document, do the following:1. Launch Flash Professional CC

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Syntax HighlightingCode ColoringBracketTo the topOutputLoop TimelinePublish HTMLDisplays code in different fonts or colors according to the syntax. Th

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Asset PathsJavaScript NamespacesHosted LibrariesInclude Hidden LayersCompact ShapesMultiframe boundsNote: The relative URLs to export images, sounds,

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To the topHTML fileJavaScript fileTo the topCopyImportWorkScriptsContent is removedContent is modified to a supported default valueUnderstanding the H

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To the topTo the topCode HintingCreating an HTML5 Canvas documentTo create an HTML5 Canvas document, do the following:1. Launch Flash Professional CC

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyTo the topNote:Overlay Blen

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Create a sprite sheetImage DimensionsImage FormatBorder PaddingShape PaddingAlgorithmData FormatCreating sprite sheetsA sprite sheet is a bitmap image

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Keywords: sprite sheet, flash professional, cs6, starling, easeljs, create a sprite sheet, creating a sprite sheet, export a sprite sheet Twitter™ an

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Creating buttonsTo the topButton symbolMovie clip buttonActionScript button componentUp frameOver frameDown frameHit frameBasic steps for creating but

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Note:To the topYou can make a button that responds when a different area of the stage is clicked or rolled over (also called a disjoint rollover). Pla

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To the topTo the topTo the topButton symbol tutorials and examplesSome of these items show Flash CS3 or CS4, but still apply to Flash CS5.Video: Creat

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy Policy239

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Strokes, fills, and gradientsTo the topLinearRadialCreate or edit a gradient fillAdjust Stroke and Fill colorModifying painted areasTransform gradient

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To the top8. To add a pointer to the gradient, click on or below the gradient definition bar. Select a color for the new pointer, as described in the

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Note:NoneRoundSquareNote:1. Select a closed object or objects on the Stage.2. Select Window > Properties.3. To select a color, click the Fill Co

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Syntax HighlightingCode ColoringBracketTo the topOutputLoop TimelinePublish HTMLDisplays code in different fonts or colors according to the syntax. Th

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To the top Miter, round, and bevel joins.9. To avoid beveling a Miter join, enter a Miter limit.Line lengths exceeding this value are squared instead

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Note:To the topCenter pointFocal pointSizeRotationWidthFill empty areas, and change the color of already painted areas.Paint with solid colors, gradie

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Radial gradient controls A. Center point B. Width C. Rotation D. Size E. Focal point. 3. Reshape the gradient or fill in any of the following ways:T

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Note:To the top To scale a linear gradient or a fill, drag the square handle at the center of the bounding box. To change the focal point of a circula

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyYou can lock a gradient or

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Embed fonts for consistent text appearanceWhen your published SWF files play on computers across the Internet, there is no guarantee that the fonts yo

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyNote:selection appears auto

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Graphic filtersTo the topAbout filtersWorking with filtersApplying filtersAbout filtersFilter overviewFilters (graphic effects) let you add enriching

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To the topcreated. Adobe® recommends that you apply a limited number of filters to a given object.Each filter includes controls that let you adjust th

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The Add Filter menu in the Property inspectorApply or remove a filter1. Select a text, button, or movie clip object to apply a filter to or remove a

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Asset PathsJavaScript NamespacesHosted LibrariesInclude Hidden LayersCompact ShapesMultiframe boundsNote: The relative URLs to export images, sounds,

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Note:Note:Note:2. Click the button to open the drop-down.3. Select the filter preset to apply from the list of available presets at the bottom of t

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To the top1. Click the button, and add a new filter.2. Select the filter and click the button. Click Edit Presets.3. Double-click the preset nam

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To set the angle of the shadow, enter a value.To set the distance of the shadow from the object, set the Distance value.Select Knockout to knock out (

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3. Edit the filter settings on the Filter tab:To set the width and height of the blur, set the Blur X and Y values.Select the quality level for the b

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1. Select an object to apply a bevel to, and select Filters.2. Click the button, and select Bevel.3. Edit the filter settings in the Filter tab:To

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To knock out (or visually hide) the source object and display only the gradient glow on the knockout image, select Knockout.Specify a gradient color f

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyContrastBrightnessSaturatio

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Draw simple lines and shapesTo the topNote:To the topNote:Draw straight lines with the Line Segment toolDraw rectangles and ovalsDraw polygons and sta

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3. With the rectangle primitive selected, you can use the controls in the Property inspector to further modify the shape or specify fill and strokeco

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Properties for an oval primitive.These Property inspector controls are specific to the Oval Primitive tool:Start Angle/End Angle The angle of the sta

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To the topHTML fileJavaScript fileTo the topCopyImportWorkScriptsContent is removedContent is modified to a supported default valueUnderstanding the H

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To the topTo the topFor the Oval and Rectangle tools, Shift-drag to constrain the shapes to circles and squares.5. To specify a specific size of oval

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To the topPaint NormalTo draw straight lines and convert approximations of triangles, ovals, circles, rectangles, and squares into these common geomet

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyPaint FillsPaint BehindPain

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Add video to FlashTo the topTo the topTo the topBefore you beginMethods for using video in FlashProgressively download video using a web serverStream

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To the topThe frame rate of the video file can be different from the frame rate of the SWF file, allowing for greater flexibility in authoring FlashPr

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To the topTo learn more about Flash Media Server, see www.adobe.com/go/flash_media_server.To learn more about Flash Video Streaming Service, see www.a

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properties.Import video files into the libraryTo import files in the FLV or F4V format, use the Import or Import To Library commands or the Import but

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To the topplayback of that symbol’s Timeline.You can apply the following actions to imported video objects in movie clips: goTo, play, stop, toggleHi

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Check spelling To the topTo the topUse the spell checkerCustomize the spelling checkerYou can check spelling in text throughout your Flash Professiona

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Controlling external video playback with ActionScriptTo the topTo the topPlaying external FLV or F4V files dynamicallyBehaviors used in video playback

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyTo the topNote:Overlay Blen

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To the topPause Video Pauses the video. Instance name of target videoRewind Video Rewinds the video by the specifiednumber of frames.Instance name of

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To the topcontentPath parameter, nothing happens when Flash Professional executes the FLVPlayback instance.isLive Boolean value that, if true, specifi

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The MediaPlayback component provides the easiest and quickest way to add video and a controller to your Flash Professional documents. TheMediaPlaybac

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Converting art between vector and bitmap formats (CS5.5 only)To the topTo the topTo the topTo the topAdvantages of vectors and bitmap formatsRender an

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Video: Flash Professional CS5.5 - Symbol Rasterization (1:46, Adobe TV)Legal Notices | Online Privacy Policy277

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Create video files for use in FlashTo the topTo the topControl video playbackThe Video Import WizardVideo formats and FlashTutorials and examplesAdobe

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To the topLoad external video with playback component Imports the video and creates an instance of the FLVPlayback component to control videoplayback.

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Tips for creating Adobe FLV and F4V videoFollow these guidelines to deliver the best possible FLV or F4V video:Work with video in the native format of

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To the topinterlacing from all video footage that it processes.Follow the same guidelines for audioThe same considerations apply to audio production

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Export QuickTime video files Using Flash Professional, you can create QuickTime® movies (MOV files) that can be played back by users who have the Quic

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Flash Professional getting started tutorialsLearn Flash Professional CCvideo-tutorial (Jun. 17, 2013)Five steps to learning Flash Professionalarticle

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Exporting SoundsTo the topTo the topAbout compressing sounds for exportCompress a sound for exportGuidelines for exporting sound in Flash documentsAbo

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To the topmp3 compression optionsMP3 Compression Lets you export sounds with mp3 compression. Use mp3 when you are exporting longer stream sounds suc

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Find and Replace in FlashTo the topTo the topAbout Find and ReplaceFind and replace textFind and replace fontsFind and replace colorsFind and replace

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To the topTo the topTo replace all occurrences of the specified text, click Replace All.Find and replace fonts1. Select Edit > Find and Replace.2.

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To the topTo the topTo replace the currently selected occurrence of the specified color, click Replace.To replace all occurrences of the specified co

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Multilanguage textTo the topAbout multilanguage textCreating multilanguage textXML file format for multilanguage textMultilanguage text and ActionScri

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3131-318E Hangul symbols3200-321C Hangul specials3260-327B Hangul specials327F-327F Korean symbolAC00-D7A3 Hangul symbolsIf you select Korean + CJK, a

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superscripts and subscripts, currency symbols, and letter-likesymbols)Latin Extended B Latin Extended-B range 0x0180 to 0x024F (including punctuation,

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To the topText encoding in Flash PlayerBy default, Flash Player 7 and later assumes that all text it encounters is Unicode encoded. If your document l

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Select a language1. Select Window > Other Panels > Strings, and click Settings.2. Add a language by doing one of the following:In the Language

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Color 169...

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Animation basicsNote:To the topMotion tweensClassic tweensInverse Kinematics poses (deprecated with Flash Professional CC)Shape tweensFrame-by-frame a

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Directly in the Strings panel cells.On the Stage in the language selected as the Stage language, using features such as find and replace and spelling

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To the topimport mx.lang.Locale; Locale.setFlaName("<flaFileName>"); Locale.setDefaultLang("langcode"); Locale.addXMLPath(&q

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<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE xliff PUBLIC "-//XLIFF//DTD XLIFF//EN" "http://www.oasis-

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To the topTranslate text in an XML file1. Using an XML file editor or translating software, open the folder for the desired language, then the XML fi

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Use an application that supports UTF-8 encoding, such as Dreamweaver, to save the text file in UTF-8 format.To identify the file as Unicode to the Fl

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Scaling and caching symbolsTo the topTo the topScaling content on the StageAbout 9-slice scaling and movie clip symbolsEdit movie clip symbols with 9-

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To the topTo the topA 9-slice-enabled movie clip can contain nested objects within it, but only certain types of objects inside the movie clip properl

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To the topTo the topStage does not change. This provides a significant improvement in playback performance.For example, when you create an animation

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Sharing library assets across filesTo the topSharing library assets at runtimeSharing library assets at author-timeSharing library assets at runtimeAb

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To the top2. Do one of the following:Select a movie clip, button, graphic symbol, bitmap, or sound in the Library panel, and select Properties from t

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To the topTo the topIdentifying animations in the TimelineFlash Pro distinguishes tweened animation from frame-by-frame animation in the Timeline by d

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Graphic symbol Yes YesButton symbol Yes YesFont symbol No YesFLV video No YesEmbeded video No YesSound (any format) No YesBitmap (any format) No YesC

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Sound and ActionScriptTo the topTo the topTo the topControl sounds using behaviorsControl sounds with the ActionScript 2.0 Sound objectAbout the Actio

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To the topcompleting an attached sound file. The Sound object is a built-in object that lets you control sounds in a Flash Professional application.

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InteractivityHandling Touch Events in Flash Professionalvideo-tutorial (Jun. 17, 2013)Learn Flash Professional CS6 video tutorialstutorial (Aug. 28, 2

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Best practices - Advertising with FlashTo the topTo the topUsing recommended dimensionsCreating SWF file advertisementsTracking advertisementsTesting

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To the topTo the topNote: Provide control to the user. If you add sound to an advertisement, also add a mute button. If you create a transparent Flas

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Converting art between vector and bitmap formats (CS5.5 only)To the topTo the topTo the topTo the topAdvantages of vectors and bitmap formatsRender an

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Video: Flash Professional CS5.5 - Symbol Rasterization (1:46, Adobe TV)Legal Notices | Online Privacy Policy310

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Scaling and caching symbolsTo the topTo the topScaling content on the StageAbout 9-slice scaling and movie clip symbolsEdit movie clip symbols with 9-

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To the topTo the topA 9-slice-enabled movie clip can contain nested objects within it, but only certain types of objects inside the movie clip properl

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To the topWhen you create a motion tween, Flash Pro converts the layer containing the object you selected to tween into a tween layer. The tween layer

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To the topTo the topStage does not change. This provides a significant improvement in playback performance.For example, when you create an animation

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Sharing library assets across filesTo the topSharing library assets at runtimeSharing library assets at author-timeSharing library assets at runtimeAb

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To the top2. Do one of the following:Select a movie clip, button, graphic symbol, bitmap, or sound in the Library panel, and select Properties from t

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Graphic symbol Yes YesButton symbol Yes YesFont symbol No YesFLV video No YesEmbeded video No YesSound (any format) No YesBitmap (any format) No YesC

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Symbols and ActionScriptTo the topTo the topControlling instances and symbols with ActionScriptControlling instances with behaviorsAdd and configure a

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To the topTo the topposition lower in the stacking order.Start Dragging Movieclip Starts dragging a movie clip. Instance name of movie clip or screen.

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//End Behavior ]]> </actionscript>6. Save the file and test the behavior.More Help topicsLegal Notices | Online Privacy Policy319

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Working with symbol instancesTo the topTo the topTo the topCreate instancesEditing instance propertiesSet the visibilty of an instance (CS5.5 only)Cha

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To the topTo the topTo the topinstances.1. Select the instance on the Stage.2. In the Display section of the Properties panel, deselect the Visible

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To the topTo the topTo the topTo redefine an instance’s behavior in a Flash Professional application, change its type. For example, if a graphic insta

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To the topCreating tweened animations by distributing objects to keyframesNew in Flash Professional CCFlash Pro automatically allows you to distribute

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Jump to the scene containing instances of a selected symbol1. Display the symbol definitions.2. Right-click (Windows) or Control-click (Macintosh),

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Working with symbolsTo the topAbout symbolsCreate symbolsConvert animation on the Stage into a movie clip symbolDuplicate symbolsEdit symbolsAbout sym

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To the topTo the topCreate symbolsYou can create a symbol from selected objects on the Stage, create an empty symbol and make or import the content in

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To the topTo the top1. On the main Timeline, select every frame in every layer of the animation on the Stage that you want to use. For information on

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3. To exit edit-in-place mode and return to document-editing mode, do one of the following:Click the Back button.Select the current scene name from

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Working with the libraryTo the topWork with librariesWork with library itemsWork with librariesThe library in a Flash Professional document stores med

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To the topMove an item between folders Drag the item from one folder to another.If an item with the same name exists in the new location, Flash Profes

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Use a library item in the current document Drag the item from the Library panel onto the Stage.The item is added to the current layer.Convert an objec

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documents as shared library assets during authoring or at runtime.If you attempt to copy assets that have the same name as existing assets in the des

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Cross-productExport to HTML5 from Flash ProfessionalTom Barclay (Feb. 27, 2012)video-tutorialIn this video, you'll get a sneak peak on an excitin

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyTo the topAdditional resour

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Sync Flash Professional Preferences with Creative CloudFlash Professional is now fully integrated with Creative Cloud. It allows you to synchronize Pr

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You can also choose to sync preferences across two different platforms (MAC and Windows). However, due to various differences in the operatingsystems

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To the topTo the topNote:Syncing Flash Professional Preferences with Creative Cloud1. Launch Flash Pro CC.2. On launching Flash Professional CC for

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyTo the topSync LocalSync Cl

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Working with Illustrator AI files in FlashTo the topAbout Adobe Illustrator AI filesWorking with Illustrator and FlashAbout importing AI files to the

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To the topFlash Pro supports only the RGB color space, and not the CMYK color space, which is common in printing. Flash Pro can convert CMYKimages to

Seite 275

Text ConversionLayer Conversion(Flash Professional CS6 and earlier versions only) Symbol properties and linksTo the topFlash Pro.When you import Illus

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Note:GeneralShow Import Dialog BoxExclude Objects Outside Crop AreaImport Hidden LayersImport Text AsEditable TextVector Outlines The Library panel af

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BitmapsCreate Movie ClipsImport Paths AsEditable PathsBitmapsCreate Movie ClipsImagesFlatten Bitmaps To Maintain AppearanceCreate Movie ClipsGroupsImp

Seite 278

Convert Illustrator layers to Flash layersConvert Illustrator layers to Flash framesConvert all Illustrator layers to a single Flash layerSymbol workf

Seite 279

About exporting from FlashTo the topTo the topExport SWF filesAbout export file formatsUpdate SWF files for DreamweaverExport SWF filesThe Flash Expor

Seite 280

Flash Layers Illustrator AI Import dialog box1. Select File > Import To Stage or Import To Library.2. Navigate to the AI file to import, select i

Seite 281

KeyframesSingle Flash LayerTo the topSelection columnConverts each layer in the imported document to a keyframe in the Flash document.Converts all lay

Seite 282

Object Type columnEditable TextVector OutlinesBitmapBitmapEditable PathFlatten Bitmap To Maintain AppearanceAn icon indicates what the Flash Pro objec

Seite 283

Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyCreate Movie ClipImport As

Seite 284

3D graphicsTo the topAbout 3D graphics in FlashMove objects in 3D spaceRotate objects in 3D spaceAdjusting the Perspective AngleAdjust the Vanishing P

Seite 285

To the topThe Stage with a movie clip containing a nested movie clip rotated in local 3D space.By using the 3D properties of movie clip instances in y

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To the topselect the currently inactive 3D tool.By default, selected objects that have 3D translation applied appear with a 3D axis overlay on the Sta

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select the currently inactive 3D tool.By default, selected objects that have 3D rotation applied appear with a 3D axis overlay on the Stage. You can t

Seite 288

To the topbutton or press the D key to toggle the mode between global and local.2. Select multiple movie clips on the Stage.The 3D Rotation controls

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To the topThe Stage with a Perspective Angle of 110.The Perspective Angle property affects all movie clips with 3D translation or rotation applied to

Seite 290

To the topWindows AVI (Windows) .avi • Update SWF files for DreamweaverTo add the content to your page, export SWF files directly to an Adobe® Dreamw

Seite 291

Add video to FlashTo the topTo the topTo the topBefore you beginMethods for using video in FlashProgressively download video using a web serverStream

Seite 292

To the topThe frame rate of the video file can be different from the frame rate of the SWF file, allowing for greater flexibility in authoring FlashPr

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To the topTo learn more about Flash Media Server, see www.adobe.com/go/flash_media_server.To learn more about Flash Video Streaming Service, see www.a

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properties.Import video files into the libraryTo import files in the FLV or F4V format, use the Import or Import To Library commands or the Import but

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To the topplayback of that symbol’s Timeline.You can apply the following actions to imported video objects in movie clips: goTo, play, stop, toggleHi

Seite 296

Apply patterns with the Spray Brush tool To the topSpray Brush tool optionsThe Spray Brush acts like a particle sprayer, letting you “brush” a pattern

Seite 297

Arranging objectsTo the topTo the topTo the topTo the topStack objectsAlign objectsGroup objectsEdit a group or an object within a groupBreak apart gr

Seite 298

To the topFlash restores the group to its status as a single entity, and you can work with other elements on the Stage.Break apart groups and objects

Seite 299

ColorTo the topThe Color panelColor palettesCreate or edit a solid colorDuplicate, delete, and clear colorsColor models describe the colors we see and

Seite 300

To the toptile pattern with the image repeated within the shape.HSB Lets you change the Hue, Saturation, and Brightness of the colors in a fill.RGB Le

Seite 301

Add interactivity with code snippetsTo the topTo the topBefore you beginAdd a code snippet to an object or Timeline frame(Flash CS5.5) Add a code snip

Seite 302

To the topTo the top1. In Flash Professional CC, select Window > Swatches.2. On the Swatches panel, select any color palette within a folder, an

Seite 303

Controlling external video playback with ActionScriptTo the topTo the topPlaying external FLV or F4V files dynamicallyBehaviors used in video playback

Seite 304

To the topPause Video Pauses the video. Instance name of target videoRewind Video Rewinds the video by the specifiednumber of frames.Instance name of

Seite 305

To the topcontentPath parameter, nothing happens when Flash Professional executes the FLVPlayback instance.isLive Boolean value that, if true, specifi

Seite 306

The MediaPlayback component provides the easiest and quickest way to add video and a controller to your Flash Professional documents. TheMediaPlaybac

Seite 307

Create video files for use in FlashTo the topTo the topControl video playbackThe Video Import WizardVideo formats and FlashTutorials and examplesAdobe

Seite 308

To the topLoad external video with playback component Imports the video and creates an instance of the FLVPlayback component to control videoplayback.

Seite 309

Tips for creating Adobe FLV and F4V videoFollow these guidelines to deliver the best possible FLV or F4V video:Work with video in the native format of

Seite 310

To the topinterlacing from all video footage that it processes.Follow the same guidelines for audioThe same considerations apply to audio production

Seite 311

(Deprecated with Flash Professional CC) Drawing patterns with theDecorative drawing toolTo the topApply the Symmetry Brush effectApply the Grid Fill e

Seite 312

To the topTo the top(Flash CS5.5) Add a code snippet to an object or Timeline frameTo add an action that affects an object or the playhead:1. Select

Seite 313

To the topTo the topTo the topApply the Grid Fill effectThe Grid Fill effect lets you fill the Stage, a symbol, or closed region with a symbol from th

Seite 314

To the topTo the topParticle 1 This is the first of 2 symbols you can assign to be used as particles. If you do not specify a symbol, a small black sq

Seite 315

To the topTo the topTo the topTo the topBuilding type The style of building to create.Building size The width of the building. Larger values create wi

Seite 316

To the topTo the topApply the Flower Brush effectThe Flower Brush effect allows you to draw stylized flowers in the current frame of the timeline.To u

Seite 317

To the topBackground color The background color of the smoke. The smoke changes to this color as it dissipates.Apply the Tree Brush effectThe Tree Br

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Drawing with the Pen toolTo the topTo the topPen tool drawing statesDraw straight lines with the Pen toolDraw curves with the Pen toolAdd or delete an

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To the top4. Continue clicking to set anchor points for additional straight segments.Clicking Pen tool creates straight segments.5. To complete the

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To the topTo the topDrawing the second point in a curveA. Starting to drag second smooth point B. Dragging away from previous direction line, creating

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To the topTo the topDragging a direction point out of a corner point to create a smooth point.Move or add anchor pointsTo move an anchor point, drag t

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2. In the Category list, select Drawing.3. Set the following options for the Pen tool:Show Pen Preview Previews line segments as you draw. A previe

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ColorTo the topThe Color panelColor palettesCreate or edit a solid colorDuplicate, delete, and clear colorsColor models describe the colors we see and

Seite 324

Export QuickTime video files Using Flash Professional, you can create QuickTime® movies (MOV files) that can be played back by users who have the Quic

Seite 325

Imported bitmaps and FlashTo the topTo the topTo the topWork with imported bitmapsSet bitmap properties(Flash Professional CC only) Swapping multiple

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To the topTo the topTo the top1. In Flash Pro CC, select multiple bitmaps on the stage.2. On the Properties panel, click SWAP.3. On the Swap Symbol

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To the topEdit a bitmap with another image-editing application1. In the Library panel, right-click (Windows) or Control-click (Macintosh) the bitmap’

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Use the Eyedropper tool to apply a bitmap fill1. Select the Eyedropper tool and click the broken-apart bitmap on the Stage. The Eyedropper tool sets

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Moving and copying objectsTo the topTo the topTo the topTo the topTo the topMove objects by draggingMove objects by using the arrow keysMove objects b

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To the topTo the topCopying objects with the clipboardElements copied to the clipboard are anti-aliased, so they look as good in other applications a

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Placing artwork into FlashTo the topTo the topAbout importing artwork into FlashSupported file formats for importImport artwork in FlashImporting FXG

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Adobe Photoshop .psd • •AutoCAD® DXF .dxf • •Bitmap .bmp • •Enhanced Windows Metafile .emf • FutureSplash Player .spl • •GIF and animated GIF .gif • •

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To the topTo the topTo the topVideo for Adobe Flash .flv, .f4v • •QuickTime Movie .mov, .qt • •Video for Windows .avi • •MPEG .mpg, .m1v, .m2p, .m2t,

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Symbols and ActionScript 317...

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To the toptile pattern with the image repeated within the shape.HSB Lets you change the Hue, Saturation, and Brightness of the colors in a fill.RGB Le

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To the topparticularly for text alignment.Because the DXF format does not support solid fills, filled areas are exported as outlines only. For this r

Seite 337

Reshape lines and shapesTo the topTo the topTo the topDisplay and adjust points with the Subselection toolReshape a line or shapeStraighten and smooth

Seite 338

To the topTo the topShape recognition turns the top shapes into the bottom shapes.Smoothing softens curves and reduces bumps or other variations in a

Seite 339

To the topTo the topTo the topDelete everything on the Stage Double-click the Eraser tool in the toolbar. This erases all types of content on the S

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Selecting objectsTo the topTo the topTo the topSelect objects with the Selection toolDraw a freehand selection areaDraw a straight-edged selection are

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To the topTo the topTo the topTo the topDraw a selection area with both freehand and straight-line edgesWhen you use the Lasso tool and its Polygon M

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Snapping art into positionTo the topTo the topTo the topTo the topTurn object snapping on or offAdjust object snapping tolerancesUse pixel snappingSel

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To the topTo the top2. In the Edit Snapping dialog box, select the types of objects to want to snap to.3. Click the Advanced button and select any

Seite 344

Transforming and combining graphic objectsTo the topTransforming objectsCombining objectsTransforming objectsYou can transform graphic objects, as wel

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3. To transform the selection, drag the handles:To move the selection, position the pointer over the object within the bounding box, and drag the obj

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To the topTo the top1. In Flash Professional CC, select Window > Swatches.2. On the Swatches panel, select any color palette within a folder, an

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4. To end the transformation, click outside the selected object or objects.Note: When you increase the size of a number of items, items near the edg

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To the topCombining objectsTo create new shapes by combining or altering existing objects, use the Combine Objects commands in the Modify menu (Modif

Seite 349

Working with Adobe Premiere Pro and After EffectsTo the topTo the topTo the topWorking with Adobe Premiere Pro and Adobe FlashMoving assets between Ad

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“Exporting an After Effects composition to Flash Professional using SWF, F4V/FLV, and XFL” at www.adobe.com/go/lrvid4105_xp.“Converting metadata and m

Seite 351

Importing and exporting XFL files between Flash and After Effects (Adobe.com)Exporting XFL Format from After Effects to Flash (Tom Green, Layers Maga

Seite 352

Working with Fireworks files in FlashTo the topTo the topAbout imported Fireworks PNG filesAbout imported filters and blends from Fireworks PNG filesI

Seite 353

To the topHard light Hard lightAdditive AddDifference DifferenceInvert InvertAlpha AlphaErase EraseFlash Professional ignores all other blending modes

Seite 355

Working with InDesign files in Flash You can import InDesign artwork using the XFL file format exported from InDesign CS4, or the FLA file format expo

Seite 356

Working with Photoshop PSD files in FlashTo the topWorking with Photoshop and FlashPhotoshop Import options(Flash Professional CS6 and earlier version

Seite 357

Create video files for use in FlashTo the topTo the topControl video playbackThe Video Import WizardVideo formats and FlashTutorials and examplesAdobe

Seite 358

Video: Import Photoshop files to Flash (CS3) (7:01)Video: Designing websites with Photoshop and Flash (CS3) (6:01)Blog: Want to create Photoshop apps

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The PSD Import dialog boxA. Layers in the PSD file being imported B. Import options available for the selected layer or object1. Select File > Imp

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To the topof the PSD file. After the PSD file is imported into the library, you can change the name of the root folder, or move the layers out of the

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To the topImporting multiple objects of the same typeIf you import multiple objects of the same type, the import options displayed are the same as if

Seite 362

Shape layer import preferencesThese options specify how the import options for shape layers will initially be set.Editable Paths And Layer Styles Thi

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Working with video cue points Note: (Flash Professional CC only) Video Cue Points feature is deprecated and will be unavailable with Flash Profession

Seite 364

Drawing and paintingAltering the Curve of a motionAdobe (Feb. 27, 2012)video-tutorialIn this video you will learn about altering the curve of a motion

Seite 365

Strokes, fills, and gradientsTo the topLinearRadialCreate or edit a gradient fillAdjust Stroke and Fill colorModifying painted areasTransform gradient

Seite 366

To the top8. To add a pointer to the gradient, click on or below the gradient definition bar. Select a color for the new pointer, as described in the

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Note:NoneRoundSquareNote:1. Select a closed object or objects on the Stage.2. Select Window > Properties.3. To select a color, click the Fill Co

Seite 368

To the topLoad external video with playback component Imports the video and creates an instance of the FLVPlayback component to control videoplayback.

Seite 369

To the top Miter, round, and bevel joins.9. To avoid beveling a Miter join, enter a Miter limit.Line lengths exceeding this value are squared instead

Seite 370

Note:To the topCenter pointFocal pointSizeRotationWidthFill empty areas, and change the color of already painted areas.Paint with solid colors, gradie

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Radial gradient controls A. Center point B. Width C. Rotation D. Size E. Focal point. 3. Reshape the gradient or fill in any of the following ways:T

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Note:To the top To scale a linear gradient or a fill, drag the square handle at the center of the bounding box. To change the focal point of a circula

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyYou can lock a gradient or

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Draw simple lines and shapesTo the topNote:To the topNote:Draw straight lines with the Line Segment toolDraw rectangles and ovalsDraw polygons and sta

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3. With the rectangle primitive selected, you can use the controls in the Property inspector to further modify the shape or specify fill and strokeco

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Properties for an oval primitive.These Property inspector controls are specific to the Oval Primitive tool:Start Angle/End Angle The angle of the sta

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To the topTo the topFor the Oval and Rectangle tools, Shift-drag to constrain the shapes to circles and squares.5. To specify a specific size of oval

Seite 378

To the topPaint NormalTo draw straight lines and convert approximations of triangles, ovals, circles, rectangles, and squares into these common geomet

Seite 379

Tips for creating Adobe FLV and F4V videoFollow these guidelines to deliver the best possible FLV or F4V video:Work with video in the native format of

Seite 380

Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyPaint FillsPaint BehindPain

Seite 381

3D graphicsTo the topAbout 3D graphics in FlashMove objects in 3D spaceRotate objects in 3D spaceAdjusting the Perspective AngleAdjust the Vanishing P

Seite 382

To the topThe Stage with a movie clip containing a nested movie clip rotated in local 3D space.By using the 3D properties of movie clip instances in y

Seite 383

To the topselect the currently inactive 3D tool.By default, selected objects that have 3D translation applied appear with a 3D axis overlay on the Sta

Seite 384

select the currently inactive 3D tool.By default, selected objects that have 3D rotation applied appear with a 3D axis overlay on the Stage. You can t

Seite 385

To the topbutton or press the D key to toggle the mode between global and local.2. Select multiple movie clips on the Stage.The 3D Rotation controls

Seite 386

To the topThe Stage with a Perspective Angle of 110.The Perspective Angle property affects all movie clips with 3D translation or rotation applied to

Seite 387

Apply patterns with the Spray Brush tool To the topSpray Brush tool optionsThe Spray Brush acts like a particle sprayer, letting you “brush” a pattern

Seite 388

Arranging objectsTo the topTo the topTo the topTo the topStack objectsAlign objectsGroup objectsEdit a group or an object within a groupBreak apart gr

Seite 389

To the topFlash restores the group to its status as a single entity, and you can work with other elements on the Stage.Break apart groups and objects

Seite 390

To the topinterlacing from all video footage that it processes.Follow the same guidelines for audioThe same considerations apply to audio production

Seite 391

ColorTo the topThe Color panelColor palettesCreate or edit a solid colorDuplicate, delete, and clear colorsColor models describe the colors we see and

Seite 392

To the toptile pattern with the image repeated within the shape.HSB Lets you change the Hue, Saturation, and Brightness of the colors in a fill.RGB Le

Seite 393

To the topTo the top1. In Flash Professional CC, select Window > Swatches.2. On the Swatches panel, select any color palette within a folder, an

Seite 394

Drawing in FlashTo the topAbout drawingDrawing modes and graphic objectsAbout drawingThe drawing tools in Adobe® Flash® Professional let you create an

Seite 395

When you edit a bitmap graphic, you modify pixels rather than lines and curves. Bitmap graphics are resolution dependent, because the datadescribing t

Seite 396

To the topAfter selecting an anchor point (left), direction lines appear on any curved segments connected by the anchor point (right).A smooth point a

Seite 397

Shapes created with the Merge Drawing mode merge together when they overlap. Selecting a shape and moving it results in the overlaid shapebeing altere

Seite 398

Object Drawing modes. The Object Drawing button toggles between the Merge and Object Drawing modes. You can set preferences forcontact sensitivity wh

Seite 399

(Deprecated with Flash Professional CC) Drawing patterns with theDecorative drawing toolTo the topApply the Symmetry Brush effectApply the Grid Fill e

Seite 400

To the topTo the topTo the topApply the Grid Fill effectThe Grid Fill effect lets you fill the Stage, a symbol, or closed region with a symbol from th

Seite 401

Drawing in FlashTo the topAbout drawingDrawing modes and graphic objectsAbout drawingThe drawing tools in Adobe® Flash® Professional let you create an

Seite 402

To the topTo the topParticle 1 This is the first of 2 symbols you can assign to be used as particles. If you do not specify a symbol, a small black sq

Seite 403

To the topTo the topTo the topTo the topBuilding type The style of building to create.Building size The width of the building. Larger values create wi

Seite 404

To the topTo the topApply the Flower Brush effectThe Flower Brush effect allows you to draw stylized flowers in the current frame of the timeline.To u

Seite 405

To the topBackground color The background color of the smoke. The smoke changes to this color as it dissipates.Apply the Tree Brush effectThe Tree Br

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Drawing preferences To the topTo the topDrawing settingsSelection, Subselection, and Lasso tool contact optionsSet drawing settings to specify snappin

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Drawing with the Pen toolTo the topTo the topPen tool drawing statesDraw straight lines with the Pen toolDraw curves with the Pen toolAdd or delete an

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To the top4. Continue clicking to set anchor points for additional straight segments.Clicking Pen tool creates straight segments.5. To complete the

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To the topTo the topDrawing the second point in a curveA. Starting to drag second smooth point B. Dragging away from previous direction line, creating

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To the topTo the topDragging a direction point out of a corner point to create a smooth point.Move or add anchor pointsTo move an anchor point, drag t

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2. In the Category list, select Drawing.3. Set the following options for the Pen tool:Show Pen Preview Previews line segments as you draw. A previe

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When you edit a bitmap graphic, you modify pixels rather than lines and curves. Bitmap graphics are resolution dependent, because the datadescribing t

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Find and Replace in FlashTo the topTo the topAbout Find and ReplaceFind and replace textFind and replace fontsFind and replace colorsFind and replace

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To the topTo the topTo replace all occurrences of the specified text, click Replace All.Find and replace fonts1. Select Edit > Find and Replace.2.

Seite 415

To the topTo the topTo replace the currently selected occurrence of the specified color, click Replace.To replace all occurrences of the specified co

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Imported bitmaps and FlashTo the topTo the topTo the topWork with imported bitmapsSet bitmap properties(Flash Professional CC only) Swapping multiple

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To the topTo the topTo the top1. In Flash Pro CC, select multiple bitmaps on the stage.2. On the Properties panel, click SWAP.3. On the Swap Symbol

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To the topEdit a bitmap with another image-editing application1. In the Library panel, right-click (Windows) or Control-click (Macintosh) the bitmap’

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Use the Eyedropper tool to apply a bitmap fill1. Select the Eyedropper tool and click the broken-apart bitmap on the Stage. The Eyedropper tool sets

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Moving and copying objectsTo the topTo the topTo the topTo the topTo the topMove objects by draggingMove objects by using the arrow keysMove objects b

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To the topTo the topCopying objects with the clipboardElements copied to the clipboard are anti-aliased, so they look as good in other applications a

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Placing artwork into FlashTo the topTo the topAbout importing artwork into FlashSupported file formats for importImport artwork in FlashImporting FXG

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To the topAfter selecting an anchor point (left), direction lines appear on any curved segments connected by the anchor point (right).A smooth point a

Seite 424

Adobe Photoshop .psd • •AutoCAD® DXF .dxf • •Bitmap .bmp • •Enhanced Windows Metafile .emf • FutureSplash Player .spl • •GIF and animated GIF .gif • •

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To the topTo the topTo the topVideo for Adobe Flash .flv, .f4v • •QuickTime Movie .mov, .qt • •Video for Windows .avi • •MPEG .mpg, .m1v, .m2p, .m2t,

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To the topparticularly for text alignment.Because the DXF format does not support solid fills, filled areas are exported as outlines only. For this r

Seite 427

Reshape lines and shapesTo the topTo the topTo the topDisplay and adjust points with the Subselection toolReshape a line or shapeStraighten and smooth

Seite 428

To the topTo the topShape recognition turns the top shapes into the bottom shapes.Smoothing softens curves and reduces bumps or other variations in a

Seite 429

To the topTo the topTo the topDelete everything on the Stage Double-click the Eraser tool in the toolbar. This erases all types of content on the S

Seite 430

Selecting objectsTo the topTo the topTo the topSelect objects with the Selection toolDraw a freehand selection areaDraw a straight-edged selection are

Seite 431

To the topTo the topTo the topTo the topDraw a selection area with both freehand and straight-line edgesWhen you use the Lasso tool and its Polygon M

Seite 432

Snapping art into positionTo the topTo the topTo the topTo the topTurn object snapping on or offAdjust object snapping tolerancesUse pixel snappingSel

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To the topTo the top2. In the Edit Snapping dialog box, select the types of objects to want to snap to.3. Click the Advanced button and select any

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Shapes created with the Merge Drawing mode merge together when they overlap. Selecting a shape and moving it results in the overlaid shapebeing altere

Seite 435

Transforming and combining graphic objectsTo the topTransforming objectsCombining objectsTransforming objectsYou can transform graphic objects, as wel

Seite 436

3. To transform the selection, drag the handles:To move the selection, position the pointer over the object within the bounding box, and drag the obj

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4. To end the transformation, click outside the selected object or objects.Note: When you increase the size of a number of items, items near the edg

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To the topCombining objectsTo create new shapes by combining or altering existing objects, use the Combine Objects commands in the Modify menu (Modif

Seite 439

Working with Fireworks files in FlashTo the topTo the topAbout imported Fireworks PNG filesAbout imported filters and blends from Fireworks PNG filesI

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To the topHard light Hard lightAdditive AddDifference DifferenceInvert InvertAlpha AlphaErase EraseFlash Professional ignores all other blending modes

Seite 441

Working with InDesign files in Flash You can import InDesign artwork using the XFL file format exported from InDesign CS4, or the FLA file format expo

Seite 442

Working with Photoshop PSD files in FlashTo the topWorking with Photoshop and FlashPhotoshop Import options(Flash Professional CS6 and earlier version

Seite 443

Video: Import Photoshop files to Flash (CS3) (7:01)Video: Designing websites with Photoshop and Flash (CS3) (6:01)Blog: Want to create Photoshop apps

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The PSD Import dialog boxA. Layers in the PSD file being imported B. Import options available for the selected layer or object1. Select File > Imp

Seite 445

Placing artwork into Flash 472...

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Object Drawing modes. The Object Drawing button toggles between the Merge and Object Drawing modes. You can set preferences forcontact sensitivity wh

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To the topof the PSD file. After the PSD file is imported into the library, you can change the name of the root folder, or move the layers out of the

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To the topImporting multiple objects of the same typeIf you import multiple objects of the same type, the import options displayed are the same as if

Seite 449

Shape layer import preferencesThese options specify how the import options for shape layers will initially be set.Editable Paths And Layer Styles Thi

Seite 450

Exporting and PublishingCodecs missing | Adobe Media Encoder | Premiere Pro installed from Creative Cloudtroubleshooting (May. 10, 2012)Export to HTML

Seite 451

Exporting Graphics and VideosTo the topExporting images and graphicsPNG sequenceFXG graphic interchange format (deprecated with Flash Professional CC)

Seite 452

language used by the Flex framework. The FXG format helps designers and developers collaborate more efficiently by enabling them to exchangegraphic co

Seite 453

DimensionsResolutionColorsIncludeResolutionIncludeColorsAnimationNote:Note:DimensionsResolutionColor DepthSmoothThese options match the JPEG Publish S

Seite 454

To the toparound an image placed on a colored background. Deselect if a halo appears.Flash document (SWF)To place the Flash Pro content in another app

Seite 455

Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Exporting HD videoBefore you begin exporting, do the following:Insta

Seite 456

Packaging applications for AIR for iOSTo the topTo the topVideos and tutorialsDeploying AIR applications on iOS devices directlyTesting and debugging

Seite 457

(Deprecated with Flash Professional CC) Inverse kinematicsTo the topAbout inverse kinematicsAdd bones to symbolsAdd bones to shapesEdit IK armatures a

Seite 458

To the top 3. On the Deployment tab, select Install Application On The Connected iOS Device option. 4. Click Publish.Testing and debugging AIR appli

Seite 459

Note: 6. On the General tab, provide the fully qualified path to the iOS Simulator SDK manually or browse to location. For example:Applications/Xcode

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To the topTo the top2. In Flash Professional, select Debug > Begin Remote Debugging Session > ActionScript 3.0.3. Browse to your application o

Seite 461

Note:Note:To the topTo the topTo the topTo the topapplications are installed without converting to ARM code.To enable the Interpreter Mode, do the fol

Seite 462

Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyTroubleshootingPublishing a

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Publishing Flash documentsTo the topNote:Publishing overviewHTML documentsDetecting whether Flash Player is presentPublishing for mobile devicesPublis

Seite 464

To the topNote:To the topTo the topNote:Internet Explorer 6. This issue was resolved in Internet Explorer 7.)Optimizing animations and FLA files (7:24

Seite 465

To the topExact domain matchingHTTPS/HTTP restrictionTo the topPublishing secure Flash documentsFlash Player 8 and later contain the following feature

Seite 466

To the topNote:To the topUpdate or Reinstall Flash PlayerIf you are having trouble with your Flash Player installation, you can update or reinstall it

Seite 467

Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyTo the topTo the topFor mor

Seite 468

To the topA group of several symbols with an IK bone armature attached. The shoulders and hips of the figure are branch points in the armature. Thedef

Seite 469

Publish settingsTo the topNote:Note:Note:Specify publish settings for Flash (.swf) filesSpecify publish settings for SWC files and projectorsSpecify p

Seite 470

Compress MovieInclude Hidden LayersInclude XMP metadataGenerate Size ReportOmit Trace StatementsPermit DebuggingProtect From ImportLocal Access OnlyAc

Seite 471

Level 1 - DirectLevel 2 - GPUTo the topNote:To the topDirect mode improves playback performance by allowing Flash Player to draw directly on the scree

Seite 472

Note:Match MoviePixelsPercentPaused At StartLoopDisplay MenuDevice FontLowAuto LowAuto HighMedium3. To select an installed template to use, choose on

Seite 473

HighBestWindowOpaque WindowlessTransparent WindowlessNote:DirectDefault (Show All)No BorderExact FitNo ScaleDefaultLeft, Right, or Top(Default) Favors

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Note:devicefont attribute/parametersrc attributemovie parameterclassid attributewidth attributeheight attributeNote:codebase attributepluginspage attr

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play attribute/parameterloop attribute/parameterquality attribute/parameterLowAutolowAutohighMediumHighBestbgcolor attribute/parameterscale attribute/

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Exactfitalign attributeDefaultL, R, and Tsalign parameterL, R, and TTL and TRbase attributemenu attribute or parametertruefalsewmode attribute or para

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OpaqueTransparentOpaque windowless and Transparent windowlessDirectGPUallowscriptaccess attribute or parameteralwaysneversamedomainSeamlessTabbing par

Seite 478

Note:To the topNote:Note:<param name="loop" value="true"> <param name="quality" value="high"> <

Seite 479

To the topdifferent layers before you add bones. Flash adds them to the pose layer.Note: You can also break text apart (Modify > Break Apart) into

Seite 480

To the topSizePlayback(Flash Professional CS6 and earlier versions only) Optimize Colors(Flash Professional CS6 and earlier versions only) InterlaceSm

Seite 481

(Flash Professional CS6 and earlier versions only) Dither Solids(Flash Professional CS6 and earlier versions only) Remove GradientsOpaqueTransparentAl

Seite 482

To the topSizeQualityProgressiveTo the top8-bit24-bitSpecify publish settings for JPEG filesThe JPEG format lets you publish a FLA file as a highly co

Seite 483

24 bit with Alpha(Flash Professional CS6 and earlier versions only) Optimize Colors(Flash Professional CS6 and earlier versions only) InterlaceSmooth(

Seite 484

NoneSubUpAveragePathAdaptiveTo the topNote:To the top(the folder icon that appears at the end of the Palette text field), and select a palette file. F

Seite 485

Create a standard publish profile for your company to ensure files are published uniformly.Publish profiles are saved at the document rather than appl

Seite 486

Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy Policy529

Seite 487

Create a sprite sheetImage DimensionsImage FormatBorder PaddingShape PaddingAlgorithmData FormatCreating sprite sheetsA sprite sheet is a bitmap image

Seite 488

Keywords: sprite sheet, flash professional, cs6, starling, easeljs, create a sprite sheet, creating a sprite sheet, export a sprite sheet Twitter™ an

Seite 489

Exporting Video with Flash Professional CS6Note:QuickTime exportPublish as QuickTimeThis article applies for Flash Professional CS6 and earlier versio

Seite 490

To the topAn armature can have as many branches as necessary.Note: A branch cannot connect to another branch except at its root.7. To move the armat

Seite 491

DimensionsNote:Note:Ignore stage colorWhen last frame is reachedAfter time has elapsedQuickTime SettingsDimensions1. Select File > Export > Exp

Seite 492

Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyVideo FormatCompress VideoS

Seite 493

Publishing for Adobe AIR for desktopTo the topTo the topAbout Adobe AIRCreate an Adobe AIR filePreview or publish an Adobe AIR applicationCreating AIR

Seite 494

Note:To the topNote:To the topthe Welcome screen, select Adobe AIR 2 (CS5) or AIR (CS5.5).Note: If you’ve disabled the Flash Welcome screen, you can d

Seite 495

Output fileOutput asWindows InstallerNameVersionApp IDDescriptionCopyrightWindow StyleRender mode3. Select File > AIR 2 Settings.4. Complete the

Seite 496

ProfilesIncluded FilesAssociated file typesInitial window settingsWhich profiles to include when building the AIR file. To limit your AIR application

Seite 497

Other SettingsNameExtensionDescriptionContent typeFile Type Icon SettingsWidth: Specifies the initial width of the window in pixels. The value is blan

Seite 498

To the topsize and scales it to fit for the given occurrence.To specify an icon, either click the folder for the icon size and select an icon file to

Seite 499

Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyTo the top3. Specify the t

Seite 500

Publishing AIR for Android applicationsNote:To the topTo the topCreate an Adobe AIR for Android filePreview or publish an AIR for Android applicationC

Seite 501

To the topTo the topNote: The Subselection tool does not work if there are multiple poses in the IK span. Before editing, delete any additional poses

Seite 502

To the topNote:what the visible aspects of the application look like without packaging and installing the application.1. Make sure you’ve set the Tar

Seite 503

Output fileApp NameApp IDVersionVersion labelAspect RatioFull ScreenAuto orientationRender modeIncluded FilesCertificateThe AIR for Android Applicatio

Seite 504

Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyPasswordDeployment typeAIR

Seite 505

Publish settings (CS5)To the topSpecify publish settings for SWF files (CS5)Specify publish settings for HTML wrapper files (CS5)Specify publish setti

Seite 506

To the topPermit Debugging Activates the Debugger and allows remote debugging of a Flash Professional SWF file. Lets you use passwordprotection with y

Seite 507

Device Font (Windows only) Substitutes anti-aliased (smooth-edged) system fonts for fonts not installed on the user’s system. Using devicefonts increa

Seite 508

Value: true | falseTemplate variable: $DEsrc attribute Specifies the name of the SWF file to be loaded. Applies to the embed tag only.Value: movieName

Seite 509

Best Provides the best display quality and does not consider playback speed. All output is anti-aliased, and all bitmaps are smoothed.The default val

Seite 510

Direct Level 1 - Direct mode hardware acceleration is turned on. The other window mode settings apply only when hardware accelerationis turned off.GP

Seite 511

To the topTo the topBrowsers that support windowless modesFor detailed information about web browser support for the WMODE attribute, see the table in

Seite 512

To the topYou set these properties in the Property inspector when one or more bones are selected.To enable a selected bone to move along the x- or y-

Seite 513

To the topInterlace Incrementally shows the exported GIF file in a browser as it downloads. Lets the user see basic graphic content before the filecom

Seite 514

To the top4. Click OK.Specify publish settings for PNG files (CS5)PNG is the only cross-platform bitmap format that supports transparency (an alpha c

Seite 515

To the topTo the topSub Transmits the difference between each byte and the value of the corresponding byte of the previous pixel.Up Transmits the diff

Seite 516

Video556

Seite 517

Add video to FlashTo the topTo the topTo the topBefore you beginMethods for using video in FlashProgressively download video using a web serverStream

Seite 518

To the topThe frame rate of the video file can be different from the frame rate of the SWF file, allowing for greater flexibility in authoring FlashPr

Seite 519

To the topTo learn more about Flash Media Server, see www.adobe.com/go/flash_media_server.To learn more about Flash Video Streaming Service, see www.a

Seite 520

properties.Import video files into the libraryTo import files in the FLV or F4V format, use the Import or Import To Library commands or the Import but

Seite 521

To the topplayback of that symbol’s Timeline.You can apply the following actions to imported video objects in movie clips: goTo, play, stop, toggleHi

Seite 522

Best practices - Video conventionsTo the topTo the topTo the topAbout video conventionsUsing video in an applicationTroubleshooting videoAbout video c

Seite 523

To the topThe number of frames between poses in the pose layer.The total number of frames in the pose layer.The number of frames between the final pos

Seite 524

Check that the version of Flash Player you specified in the Publish Settings supports the type of video files you are using, either FLV or F4V(H.264)

Seite 525

Controlling external video playback with ActionScriptTo the topTo the topPlaying external FLV or F4V files dynamicallyBehaviors used in video playback

Seite 526

To the topPause Video Pauses the video. Instance name of target videoRewind Video Rewinds the video by the specifiednumber of frames.Instance name of

Seite 527

To the topcontentPath parameter, nothing happens when Flash Professional executes the FLVPlayback instance.isLive Boolean value that, if true, specifi

Seite 528

The MediaPlayback component provides the easiest and quickest way to add video and a controller to your Flash Professional documents. TheMediaPlaybac

Seite 529

Create video files for use in FlashTo the topTo the topControl video playbackThe Video Import WizardVideo formats and FlashTutorials and examplesAdobe

Seite 530

To the topLoad external video with playback component Imports the video and creates an instance of the FLVPlayback component to control videoplayback.

Seite 531

Tips for creating Adobe FLV and F4V videoFollow these guidelines to deliver the best possible FLV or F4V video:Work with video in the native format of

Seite 532

To the topinterlacing from all video footage that it processes.Follow the same guidelines for audioThe same considerations apply to audio production

Seite 533

Export QuickTime video files Using Flash Professional, you can create QuickTime® movies (MOV files) that can be played back by users who have the Quic

Seite 534

To the topthe armature.To copy a pose to a new location, Ctrl-click (Windows) or Command-click (Macintosh) a pose and then Alt-drag (Windows) or Optio

Seite 535

Find and Replace in FlashTo the topTo the topAbout Find and ReplaceFind and replace textFind and replace fontsFind and replace colorsFind and replace

Seite 536

To the topTo the topTo replace all occurrences of the specified text, click Replace All.Find and replace fonts1. Select Edit > Find and Replace.2.

Seite 537

To the topTo the topTo replace the currently selected occurrence of the specified color, click Replace.To replace all occurrences of the specified co

Seite 538

Working with Adobe Premiere Pro and After EffectsTo the topTo the topTo the topWorking with Adobe Premiere Pro and Adobe FlashMoving assets between Ad

Seite 539

“Exporting an After Effects composition to Flash Professional using SWF, F4V/FLV, and XFL” at www.adobe.com/go/lrvid4105_xp.“Converting metadata and m

Seite 540

Importing and exporting XFL files between Flash and After Effects (Adobe.com)Exporting XFL Format from After Effects to Flash (Tom Green, Layers Maga

Seite 541

Working with scenesTo the topTo the topTo the topTo the topTo the topDisplay the Scene panelAdd a sceneDelete a sceneChange the name of a sceneDuplica

Seite 542

To the topTo the top Click the Duplicate Scene button in the Scene panel.Change the order of a scene in the document Drag the scene name to a diffe

Seite 543

Working with video cue points Note: (Flash Professional CC only) Video Cue Points feature is deprecated and will be unavailable with Flash Profession

Seite 544

Text582

Seite 545

The TimelineTo the topTo the topAbout the TimelineChange the appearance of the TimelineResize the TimelineMove the playheadAbout the TimelineThe Timel

Seite 546

Embed fonts for consistent text appearanceWhen your published SWF files play on computers across the Internet, there is no guarantee that the fonts yo

Seite 547

Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyNote:selection appears auto

Seite 548

Check spelling To the topTo the topUse the spell checkerCustomize the spelling checkerYou can check spelling in text throughout your Flash Professiona

Seite 549

Find and Replace in FlashTo the topTo the topAbout Find and ReplaceFind and replace textFind and replace fontsFind and replace colorsFind and replace

Seite 550

To the topTo the topTo replace all occurrences of the specified text, click Replace All.Find and replace fonts1. Select Edit > Find and Replace.2.

Seite 551

To the topTo the topTo replace the currently selected occurrence of the specified color, click Replace.To replace all occurrences of the specified co

Seite 552

Multilanguage textTo the topAbout multilanguage textCreating multilanguage textXML file format for multilanguage textMultilanguage text and ActionScri

Seite 553

3131-318E Hangul symbols3200-321C Hangul specials3260-327B Hangul specials327F-327F Korean symbolAC00-D7A3 Hangul symbolsIf you select Korean + CJK, a

Seite 554

superscripts and subscripts, currency symbols, and letter-likesymbols)Latin Extended B Latin Extended-B range 0x0180 to 0x024F (including punctuation,

Seite 555

To the topText encoding in Flash PlayerBy default, Flash Player 7 and later assumes that all text it encounters is Unicode encoded. If your document l

Seite 556

Printing at runtime 646...

Seite 557

Dragging the TimelineTo move the Timeline when it is docked to the document window, drag the title bar tab at the upper-left corner of the Timeline.To

Seite 558

Select a language1. Select Window > Other Panels > Strings, and click Settings.2. Add a language by doing one of the following:In the Language

Seite 559

Directly in the Strings panel cells.On the Stage in the language selected as the Stage language, using features such as find and replace and spelling

Seite 560

To the topimport mx.lang.Locale; Locale.setFlaName("<flaFileName>"); Locale.setDefaultLang("langcode"); Locale.addXMLPath(&q

Seite 561

<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE xliff PUBLIC "-//XLIFF//DTD XLIFF//EN" "http://www.oasis-

Seite 562

To the topTranslate text in an XML file1. Using an XML file editor or translating software, open the folder for the desired language, then the XML fi

Seite 563

Use an application that supports UTF-8 encoding, such as Dreamweaver, to save the text file in UTF-8 format.To identify the file as Unicode to the Fl

Seite 564

Working with Text Layout Framework (TLF) textTo the topAbout TLF textWorking with character stylesWorking with paragraph stylesContainer and flow prop

Seite 565

TLF text requires a specific ActionScript library to be available to Flash Player at runtime. If this library is not already present on the playbackco

Seite 566

To the topThe following are recommendations for handling the TLF library for different deployment scenariosWeb-based SWF file: use the default behavio

Seite 567

have kerning information built in to them. Asian characters which do not have kerning information are Kanji, Hiragana, and Katakana.On: Always turns o

Seite 568

To the topTo the topDouble-click the layer’s icon (the icon to the left of the layer name) in the Timeline.Right-click (Windows) or Control-click (Ma

Seite 569

as the regular numerals in a font, but more often within a supplementary or expert font. The figures are proportionately spaced, eliminatingthe white

Seite 570

To the topA. No ligatures applied B. Minimum ligatures C. Common ligatures D. Uncommon ligatures E. Exotic ligaturesA script-based font with minimum l

Seite 571

When the Paragraph Direction of the current selection is right to left, the appearance of the alignment icons reverses to indicate the correctdirectio

Seite 572

To the topPrioritize Least Adjustment: Bases justification on either expanding or compressing the line, whichever gives a result closest to the desire

Seite 573

First Line Offset specifies the alignment of the first line of text with the top of the text container. For example, you can make text fall a specific

Seite 574

To the topMake a text container scroll horizontally:1. Select the UIScrollBar component instance on the Stage.2. Set the Direction of the UIScrollB

Seite 575

Working with classic textTo the topTo the topAbout classic textAbout classic text fieldsCreate and edit text fieldsSetting classic text attributesTran

Seite 576

To the topthe width automatically adjusts the height value.All classic text fields support Unicode.Flash Professional displays a handle on the corner

Seite 577

2. Select Classic Text from the Text Engine menu at the top of the Text Property inspector.3. In the Property inspector (Window > Properties), se

Seite 578

To the topSet preferences for vertical text1. Select Edit > Preferences (Windows) or Flash > Preferences (Macintosh) and click the Text categor

Seite 579

Working with symbolsTo the topAbout symbolsCreate symbolsConvert animation on the Stage into a movie clip symbolDuplicate symbolsEdit symbolsAbout sym

Seite 580

To specify superscript or subscript character position, click the Toggle Superscript or Toggle Subscript button. The default position isNormal. Normal

Seite 581

To the topTo the topExporting to most non-Flash Professional file formats (GIF or JPEG)High-quality anti-aliasing is disabled under the following cond

Seite 582

To the topTo the topTo the topYou can break apart Classic text to place each character in a separate text field. Then you can quickly distribute the t

Seite 583

To the topUnicode text encoding in SWF applicationsFlash Player 7 and later support Unicode text encoding for SWF files in Flash Player format. This

Seite 584

ActionScriptActionScript 3.0 Referencearticle (Jun. 17, 2013)ActionScript 2.0 Referencearticle (Jun. 17, 2013)Components Learning Guide for FlashAdobe

Seite 585

Debugging ActionScript 3.0To the topTo the topAbout the ActionScript 3.0 debuggerEnter debugging modeSet and remove breakpointsStep through lines of c

Seite 586

To the topNote:To the top(Flash Professional CS6 and earlier) Select Debug > Debug Movie > Debug.Start debugging from an ActionScript 3.0 AS fil

Seite 587

To the topTo the topClick the Step In button in the Debug Console.Step over a function callClick the Step Over button in the Debug Console.Step out of

Seite 588

To the topTo the topTo the top2. Enter the new value for the variable and press Enter. The new value is used during subsequent code execution.Control

Seite 589

Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyNote:2. Select File > P

Seite 590

To the topTo the topCreate symbolsYou can create a symbol from selected objects on the Stage, create an empty symbol and make or import the content in

Seite 591

ActionScript publish settings (CS5)To the topTo the topTo the topModify ActionScript publish settings (CS5)Class files and configuration files (CS5)De

Seite 592

To the topWhen you use ActionScript 3.0, a SWF file may have a top-level class associated with it. This class is called the document class. When the S

Seite 593

To the topTo set the application-level classpath:1. Choose Edit Preferences (Windows) or Flash > Preferences (Macintosh) and click the ActionScrip

Seite 594

To the topTo the topcode that follows the constant is not compiled.For example, the following function has 2 lines of code that are compiled only if t

Seite 595

On the Macintosh, browse to Macintosh HD/Applications/Adobe Flash CS3/Configuration/.First Run folderThis sibling to the application-level configurat

Seite 596

ActionScript publish settingsTo the topTo the topTo the topModify ActionScript publish settingsClass files and configuration filesDeclare an ActionScr

Seite 597

To the topfilename extension.Note: You can also enter the Document Class information in the Publish Settings dialog box.Note: Optionally, you can al

Seite 598

To the top1. Select File > Publish Settings, and click Flash.2. Verify that ActionScript 3.0 is selected in the ActionScript Version pop-up menu,

Seite 599

To the topTo the top } CONFIG::COMPILE_FOR_BROWSERS { trace("This line of code will be compiled when COMPILE_FOR BROWSERS=true.&qu

Seite 600

On the Macintosh, browse to Macintosh HD/Applications/Adobe Flash CS3/First Run/.User-level configuration folderFound in the user profile area, this

Seite 601

To the topTo the top1. On the main Timeline, select every frame in every layer of the animation on the Stage that you want to use. For information on

Seite 602

Add interactivity with code snippetsTo the topTo the topBefore you beginAdd a code snippet to an object or Timeline frame(Flash CS5.5) Add a code snip

Seite 603

To the topTo the top(Flash CS5.5) Add a code snippet to an object or Timeline frameTo add an action that affects an object or the playhead:1. Select

Seite 604

Best practices - Organizing ActionScript in an application To the topTo the topKeeping actions togetherAttaching code to objectsKeeping actions togeth

Seite 605

(Deprecated with Flash Professional CC) Debugging ActionScript 1.0and 2.0To the topDebugging your ActionScript 1.0 and 2.0 scriptsDebug a local SWF fi

Seite 606

To the topTo the topWhen you use the Control > Test command to test SWF files that implement keyboard controls (tabbing, keyboard shortcuts created

Seite 607

To the topTo the topThe debug session begins when the debug player connects to the Flash ActionScript 2.0 Debugger panel.Activate the Debugger from a

Seite 608

To the topTo the topVariables marked for the Watch list and variables in the Watch listAdd variables to the Watch listOn the Variables or Locals tab,

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To the topIn the test environment, the List Variables command shows a list of all the variables in the SWF file. Global variables (those declared with

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To the topClick Toggle Breakpoint or Remove All Breakpoints above the code view.Right-click (Windows) or Control-click (Macintosh) to display the cont

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To the topTo the topTo the topStep Out Advances the Debugger out of a function. This button works only if you are currently stopped in a user-defined

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3. To exit edit-in-place mode and return to document-editing mode, do one of the following:Click the Back button.Select the current scene name from

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To the topTo the top img_mcl.addListener(mclListener); img_mcl.loadClip("http://www.helpexamples.com/flash/images/404.jpg", img_mc);

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Exporting SoundsTo the topTo the topAbout compressing sounds for exportCompress a sound for exportGuidelines for exporting sound in Flash documentsAbo

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To the topmp3 compression optionsMP3 Compression Lets you export sounds with mp3 compression. Use mp3 when you are exporting longer stream sounds suc

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(Deprecated with Flash Professional CC) Printing at runtimeTo the topTo the topPrinting at runtime using ActionScript 3.0Printing at runtime using Act

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Build a print jobBecause you are spooling a print job to the user’s operating system between your calls to the PrintJob.start() and PrintJob.send() me

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PrintJob.pageWidth number points Width of actual printable areaon the page; does not includeany user-set marginsPrintJob.orientation string n/a Portra

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are a screen measurement and points are a print measurement. Both pixels and points equal 1/72 of an inch. A twip is 1/20 of a point and pixel.The fol

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different sizes in each frame fill the printed page. To change the bounding box per frame, use the Frame parameter in the Print actionparameters, as

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(Deprecated with Flash Professional CC) Script Assist mode andbehaviorsTo the topTo the topAbout Script Assist modeUse Script Assist to write ActionSc

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To the topClick a category in the Actions toolbox to display the actions in that category, and then either double-click an action or drag it to the Sc

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AnimationFive steps to learning Flash Professionalarticle (Jun. 17, 2013)This learning guide will help you quickly get started and achieve a great und

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For a sample about behaviors, see the Flash Samples page at www.adobe.com/go/learn_fl_samples. Download and decompress the Samples zipfile and naviga

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Sound and ActionScriptTo the topTo the topTo the topControl sounds using behaviorsControl sounds with the ActionScript 2.0 Sound objectAbout the Actio

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To the topcompleting an attached sound file. The Sound object is a built-in object that lets you control sounds in a Flash Professional application.

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Symbols and ActionScriptTo the topTo the topControlling instances and symbols with ActionScriptControlling instances with behaviorsAdd and configure a

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To the topTo the topposition lower in the stacking order.Start Dragging Movieclip Starts dragging a movie clip. Instance name of movie clip or screen.

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//End Behavior ]]> </actionscript>6. Save the file and test the behavior.More Help topicsLegal Notices | Online Privacy Policy658

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Timelines and ActionScriptTo the topTo the topAbsolute pathsRelative pathsUsing absolute and relative target pathsSpecify target pathsWith ActionScrip

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To the topTo the topNote: Flash Lite 1.0 and 1.1 support attaching scripts only to buttons. Attaching scripts to movie clips is not supported.Whether

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Use an expression as a target path1. Select the movie clip, frame, or button instance to which you want to assign the action.This becomes the contro

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Using sounds in FlashTo the topTo the topAbout sounds and FlashImporting soundsSupported sound file formatsAdd a sound to the TimelineRemove a sound f

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Motion tween animationTo the topNote:About tween animationApplying motion presetsCreate tween animationEdit the motion path of a tween animationEdit a

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To the topTo the topWindow > Common Libraries > Sounds. To import a sound from the Sounds library to your FLA file, drag the sound from the Soun

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To the topTo the topTo the topStart The same as Event, except that if the sound is already playing, no new instance of the sound plays.Stop Silences t

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To the topTo the topTo the topEdit a sound in FlashIn Flash Professional, you can define the starting point of a sound or control the volume of the so

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Legal Notices | Online Privacy Policy666

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Working with ActionScriptTo the topGetting started with ActionScriptThe Actions panelScript window overviewTools in the Actions panel and Script windo

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Using the ActionScript documentationBecause there are multiple versions of ActionScript (2.0 and 3.0), and multiple ways of incorporating it into your

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To the topJavaScript to Flash and Back (18:18)An introduction to AlivePDF (7:14) (Create PDFs from ActionScript 3.0)An introduction to WiiFlash (7:26)

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To the topTo the topA. Script pane B. Panel menu D. Script navigatorThe Actions panel consists of three panes:Script pane Lets you type ActionScript c

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To the topTo the topThe Actions panel let you access the code-assistance features that help simplify and streamline coding in ActionScript.Find Find

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Working with Flash Pro and Flash BuilderTo the topEditing and debugging ActionScript with Flash Professional and Flash BuilderCreating components for

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Note:In the preceding example of tweening a movie clip from frame 1 to frame 20, frames 1 and 20 are property keyframes. You can use the Propertyinspe

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To the topEditing AS files in Flash Builder from Flash ProTo create a new ActionScript 3.0 class or interface and assign Flash Builder as the editor:1

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To the topTo the topCopy the SWC file from Flash Professional and paste it into the bin folder of your Flex project.Add the SWC file to library path

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Writing and managing scriptsTo the topTo the topFormat codeComment sections of codeUse syntax coloringUsing the identifier and keyword list at runtime

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To the topTo the topTo the topYou can type these comment markers manually, or you can use buttons at the top of the Actions panel or Script window to

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To the topTo the topTo the top In the Script window, select Edit > Go To Line.Enable or disable line word wrapIn the Script window, select View >

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To the topTo the topTo the topTo check syntax, do one of the following:In the Actions panel or Script window, click Check Syntax .Click in the Script

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To the topTo the topIn the following figure, the script associated with the current location on the timeline is on Frame 1 of the layer named Cleanup.

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Note: If you cannot display code hints for a variable or object you created in ActionScript 2.0, but code hints are enabled in ActionScriptpreference

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Sound _soundString _strTextField _txtTextFormat _fmtVideo _videoXML _xmlXMLNode _xmlnodeXMLSocket _xmlsocketComments and code hintsYou can also use Ac

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Type a closing parenthesis “)”.Click outside the statement.Press Escape.Use menu-style code hints:1. Display the code hint by typing a period after a

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To the topNote:Motion tweens consider text a tweenable type and do not convert text objects to movie clips. Classic tweens convert text objects to gra

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Objects and classesCompiling and exporting classes (ActionScript 2.0)Debugging ActionScript 3.0 Data types Data type descriptionsLegal Notices

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EffectsGraphic Effects Learning Guide for FlashAdobe (Feb. 27, 2012)tutorialAdobe Flash Professional CS5 provides a number of features for producing i

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Graphic filtersTo the topAbout filtersWorking with filtersApplying filtersAbout filtersFilter overviewFilters (graphic effects) let you add enriching

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To the topcreated. Adobe® recommends that you apply a limited number of filters to a given object.Each filter includes controls that let you adjust th

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The Add Filter menu in the Property inspectorApply or remove a filter1. Select a text, button, or movie clip object to apply a filter to or remove a

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Note:Note:Note:2. Click the button to open the drop-down.3. Select the filter preset to apply from the list of available presets at the bottom of t

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To the top1. Click the button, and add a new filter.2. Select the filter and click the button. Click Edit Presets.3. Double-click the preset nam

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To set the angle of the shadow, enter a value.To set the distance of the shadow from the object, set the Distance value.Select Knockout to knock out (

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3. Edit the filter settings on the Filter tab:To set the width and height of the blur, set the Blur X and Y values.Select the quality level for the b

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1. Select an object to apply a bevel to, and select Filters.2. Click the button, and select Bevel.3. Edit the filter settings in the Filter tab:To

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Frames and keyframes 825...

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Note:Preview a motion presetEach motion preset included with Flash Pro has a preview that you can watch in the Motion Presets panel. The preview gives

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To knock out (or visually hide) the source object and display only the gradient glow on the knockout image, select Knockout.Specify a gradient color f

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyContrastBrightnessSaturatio

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Note:Save a tween as a custom motion presetIf you create your own tween or change a tween that you applied from the Motion Presets panel, you can save

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To the topDelete a motion presetYou can remove presets from the Motion Presets panel. When you remove a preset, Flash Pro deletes its XML file from di

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The steps in creating tweened animation.Before you beginBefore you begin animating properties, keep in mind the following:ActionScript is not necessa

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Layers are added according to these rules:If there are no objects on the layer other than the selection, the layer changes to a tween layer.If the sel

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Note:If the tweened object was the only item on the layer, Flash Pro converts the layer containing the object to a tween layer. If there are otherobje

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Note:Note:To the top4. With the object selected on the Stage, set a value for a non-position property, such as alpha (transparency), rotation, or ske

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Note:choose this option from the Property inspector options menu.Edit the shape of a motion path with the Selection and Subselection toolsWith the Sel

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Note:Tutorial: Timeline animation in Flash (Layersmagazine.com. Creating a tween, editing the motion path.)Video: Altering the curve of a motion path

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Note:2. With the Free Transform tool, click the motion path. Do not click the tween target instance.3. Scale, skew, or rotate the path with the Free

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What's New1

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Note:The stroke must not be closed. Only uninterrupted strokes can be used.2. Select a tween span in Timeline.3. With the tween span still selected,

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To the top The same motion path with roving keyframes turned on, resulting in even distribution of frames along the path and even speed of motion.Edit

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To separate the adjacent start and end frames of two contiguous tween spans, Alt-drag (Windows) or Command-drag (Macintosh) the startframe of the seco

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To remove a property keyframe from a span, Ctrl-click (Windows) or Command-click (Macintosh) the property keyframe to select it and thenright-click (W

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4. Select Edit > Timeline > Paste Motion.Flash applies the tweened properties to the target tween span and adjusts the length of the tween span

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To the topfl.motion classes in the ActionScript 3.0 Language and Components Reference.Copy Motion As ActionScript 3.0 can capture the following proper

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To the topNote:Copy Motion as XMLAllows you to copy Motion properties applied to any object on the Stage at a said frame.1. Create a Motion Tween.2.

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Reverse the keyframes for individual properties.Reset individual properties or property categories.Exert fine control over the shape of the tween curv

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displayed at a large size are easier to edit.To adjust which properties appear in the Motion Editor, click the triangle next to a property category to

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To the topTo add a property keyframe to a property curve, place the playhead in the desired frame and click the Add or Remove Keyframe button forthe p

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What's new in Flash Professional CCTo the top Adobe® Flash Professional® CC provides an authoring environment for creating animation and multimed

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calculates these values so that the change to the value is the same in each frame. With easing, you can adjust the rate of change to the values formor

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Tutorials and Articles:Tutorial: Modifying and applying custom eases (Flashthusiast.com)Tutorial: Easing between keyframes (Flashthusiast.com)Tutorial

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyTo use eases in the Motion

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Animation basicsNote:To the topMotion tweensClassic tweensInverse Kinematics poses (deprecated with Flash Professional CC)Shape tweensFrame-by-frame a

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To the topTo the topIdentifying animations in the TimelineFlash Pro distinguishes tweened animation from frame-by-frame animation in the Timeline by d

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To the topWhen you create a motion tween, Flash Pro converts the layer containing the object you selected to tween into a tween layer. The tween layer

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To the topCreating tweened animations by distributing objects to keyframesNew in Flash Professional CCFlash Pro automatically allows you to distribute

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Twitter™ and Facebook posts are not covered under the terms of Creative Commons.Legal Notices | Online Privacy PolicyTo the topAdditional resour

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Frame-by-frame animationTo the topTo the topTo the topCreate frame-by-frame animationsCreating frame-by-frame animations by converting classic or moti

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or hide the layers you don’t want to be onion skinned.Change the display of onion skin markers Click the Modify Onion Markers button and select an

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