
AFTER EFFECTS CS3
User Guide
371
See also
“About 3D layers” on page 171
ID Matte effect
Many 3D programs tag each element in a scene with a unique Object ID. The ID Matte effect uses this information
to create a matte that excludes everything in the scene except the element you want.
Original (top left), with ID Matte applied using the near alien as the ID Selection (bottom left), and composited over a new background (bottom
right)
Aux. Channel Isolate elements based on Object ID or Material ID.
ID Selection The ID value for an object.
To determine the ID of an object, select the ID type from the Aux. Channel menu in the Effect Controls panel, and
click the object in the Composition panel or Layer panel using the Selection tool while the effect is selected. If Object
ID is selected for Aux. Channel, ID Selection automatically updates to the Object ID for the object you click.
Feather The amount of feather along the matte’s edges.
Invert Invertstheselection.SelecttomatteouttheobjectspecifiedbyIDSelection.Deselecttomatteouteverything
but the object (default).
Use Coverage Creates a cleaner matte by removing the colors stored behind the object from the pixels along the edge
of the matte. This option works only if the 3D image contains a coverage channel that stores information about the
colors behind objects.
See also
“About 3D layers” on page 171
Audio effects
Backwards effect
TheBackwardseffectreversesalayer’saudiobyplayingitfromthelastframetothefirstframe.Theframesremain
in their original order in the Timeline panel. Select Swap Channels to swap left and right channels.
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