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USING PHOTOSHOP CS4
3D and technical imaging
Last updated 1/10/2010
3D panel with Scene tab selected.
A. Scene button B. Meshes button C. Materials button D. Lights button E. Meshes F. Material G. Lights H. Render presets menu
I. Customize render settings J. Select texture to paint on K. Cross section settings L. Toggle ground plane M. Toggle lights N. Add new light
O. Delete light
You can use the buttons at the top of the 3D panel to filter the components that appear in the top section. Click the
Scene button to show all components, click Materials to see just materials, and so forth.
The buttons at the bottom of the 3D panel are enabled depending on the selected 3D component. The Toggle Ground
Plane and Toggle Lights buttons are always available.
Note: Toggle Ground Plane and Toggle lights buttons are only enabled if OpenGL is enabled on your system. See “About
OpenGL” on page 578.
For a video on using the 3D panel, see www.adobe.com/go/lrvid4004_ps.
Display the 3D panel
❖ Do one of the following:
• Choose Window > 3D.
• Double-click the 3D layer icon in the Layers panel.
• Choose Window > Workspace > Advanced 3D.
Filter the 3D options displayed
❖ Click the Scene, Mesh, Materials, or Lights button at the top of the 3D panel.
Show or hide a 3D mesh or light
❖ Click the eye icon next to the mesh or light entry in the top section of the 3D panel.
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